Packt
Introduction to Blender and 3D Modeling Techniques

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Packt

Introduction to Blender and 3D Modeling Techniques

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Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Gain proficiency in Blender's interface and basic 3D modeling tools.

  • Understand the concept of UV mapping and apply seams and sharps to your models.

  • Create and optimize 3D models using advanced mesh editing and subdivision techniques.

  • Learn to texture and refine materials, creating realistic shaders and structures.

Details to know

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Recently updated!

September 2025

Assessments

11 assignments

Taught in English

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Build your subject-matter expertise

This course is part of the Blender to Unreal Engine 5 The Complete Beginners Guide Specialization
When you enroll in this course, you'll also be enrolled in this Specialization.
  • Learn new concepts from industry experts
  • Gain a foundational understanding of a subject or tool
  • Develop job-relevant skills with hands-on projects
  • Earn a shareable career certificate

There are 10 modules in this course

In this module, we will introduce you to the foundational concepts and tools you’ll need to move 3D models from Blender to Unreal Engine 5. We will cover the initial steps for setting up your environment and help you understand the core differences between the two platforms.

What's included

1 video2 readings

In this module, we will guide you through the basics of Blender, ensuring you're comfortable with the essential tools and interface. Additionally, we'll introduce the concept of using reference images to streamline your modeling process. A helpful download pack will also be provided for practical exercises.

What's included

2 videos1 assignment1 plugin

In this module, we will teach you how to create grey boxes as placeholders for larger scene elements, allowing you to focus on layout and scale. Additionally, we'll cover how to effectively use collections in Blender to keep your project organized and manageable throughout the modeling process.

What's included

2 videos1 assignment1 plugin

In this module, we will cover how to properly set seams and sharps to ensure clean, efficient UV mapping. You'll also gain an introduction to UV unwrapping, a key skill in preparing your models for texturing in both Blender and Unreal Engine 5.

What's included

2 videos1 assignment1 plugin

In this module, we will explore methods to optimize your scenes, ensuring they run smoothly in both Blender and Unreal Engine 5. Additionally, we'll introduce the Blender Asset Manager, helping you stay organized and maintain an efficient asset workflow throughout your projects.

What's included

2 videos1 assignment1 plugin

In this module, we will introduce you to materials and texture mapping in Blender, showing you how to apply your first materials to 3D models. You will also learn how to create unique shaders, elevating the realism and visual appeal of your assets for Unreal Engine 5.

What's included

3 videos1 assignment1 plugin

In this module, we will dive into advanced mesh editing techniques, such as proportional editing, mirror modifiers, and Boolean operations, to enhance your modeling workflow. You’ll also learn how to create a strong base mesh and efficiently link object data for streamlined asset creation.

What's included

5 videos1 assignment1 plugin

In this module, we will explore advanced mesh techniques, including working with subdivision surfaces and optimizing meshes for performance. You'll also learn how to enhance realism in your models, understand normals, and fine-tune shaders for a more polished look, preparing your assets for Unreal Engine 5.

What's included

5 videos1 assignment1 plugin

In this module, we will focus on refining your models by cleaning up meshes and applying metallic shaders for realism. You'll also gain practical skills in modeling and texturing specific elements like pipe joints and door handles, ensuring that your assets are both efficient and visually striking.

What's included

4 videos1 assignment1 plugin

In this module, we will cover the creation of realistic structural elements such as supports and roof structures. You'll also learn techniques to accelerate your workflow and add intricate details, like bolts, to improve the realism and precision of your architectural models.

What's included

4 videos1 reading3 assignments1 plugin

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Instructor

Packt - Course Instructors
Packt
920 Courses198,803 learners

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