Packt
Learn Intermediate C# Scripting for Unity Game Development

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Packt

Learn Intermediate C# Scripting for Unity Game Development

Included with Coursera Plus

Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Intermediate level

Recommended experience

1 week to complete
at 10 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Master Unity’s C# scripting fundamentals with practical coding exercises

  • Learn to implement complex data structures such as lists, stacks, and dictionaries in Unity

  • Build dynamic, growing object pools to optimize memory and performance in your games

  • Understand and apply advanced mathematical concepts like vector math and quaternion rotations to manipulate game objects

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Recently updated!

November 2025

Assessments

9 assignments

Taught in English

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There are 8 modules in this course

In this module, we will introduce the course structure and guide you through the necessary preparations to kickstart your game development journey. We will cover the installation and setup of Unity 2022, ensuring you have a seamless environment for scripting and game development. By the end, you’ll be ready to dive into Unity and begin your development process.

What's included

3 videos

In this module, we will provide a comprehensive crash course in Unity C# scripting, guiding you through the process of creating and manipulating 3D objects. You will explore player movement, spawning objects, and setting up essential game mechanics, laying a strong foundation for future development in Unity. The module will help you confidently navigate basic scripting tasks to bring your game ideas to life.

What's included

3 videos1 assignment

In this module, we will dive into key data structures in C# and their application in Unity. You will explore the implementation of lists, stacks, queues, and dictionaries to manage game data efficiently. By the end, you’ll be equipped with the skills to store and manipulate game data dynamically, enhancing the overall functionality and performance of your game.

What's included

5 videos1 assignment

In this module, we will introduce the concept of object pooling and its importance in game development. You will learn how to create simple and advanced object pools to efficiently manage game objects and improve performance. With hands-on examples, we’ll guide you through building scalable object pools that can handle diverse game elements.

What's included

5 videos1 assignment

In this module, we will explore the world of vectors and vector math, crucial for game development in Unity. You will learn how to work with vectors for positioning, movement, and rotation in 3D space. By the end, you will be able to apply vector math to solve complex game physics challenges, improving the realism and interactivity of your game.

What's included

4 videos1 assignment

In this module, we will break down the complexities of quaternions and rotations in Unity. You will learn how quaternions are used to handle smooth rotations, and how to utilize Euler angles for controlling object orientation. Additionally, we will cover advanced techniques such as quaternion interpolation (Slerp) to achieve smooth, natural rotations in your game.

What's included

5 videos1 assignment

In this module, we will explore the core concepts of object-oriented programming in C#, essential for game development. You will learn how to create and manage classes and objects, implement inheritance and polymorphism, and use enums and namespaces to organize your code. By mastering these concepts, you will write more efficient and scalable code for your Unity projects.

What's included

8 videos1 assignment

In this module, we will cover a range of advanced C# scripting concepts essential for Unity game development. You will learn how to use properties, static members, and method overloading to streamline your code, and explore how to use coroutines for handling time-based operations like animations, delays, and asynchronous actions. These techniques will help you create smoother and more efficient game behaviors.

What's included

5 videos3 assignments

Instructor

Packt - Course Instructors
Packt
1,086 Courses266,128 learners

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Packt

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