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A smarter way to learn with interactive, real-time conversations that help you test your knowledge, challenge assumptions, and deepen your understanding as you progress through the course. In this course, you'll master the process of exporting and integrating 3D assets from Blender into Unreal Engine 5 (UE5). Learn how to seamlessly export your models, set up scenes, and apply materials in UE5 to create realistic game environments. By the end, you’ll have the skills to efficiently integrate 3D models into UE5 and optimize them for interactive experiences. The course begins by covering the basics of exporting from Blender, including the GLTF format and an introduction to the UE5 interface. You’ll learn how to navigate the UE5 viewport controls and set up your first scene, focusing on lighting, terrain, and water. With hands-on lessons, you'll refine your assets and reimport them into UE5 for further optimization and integration into your game environments. You'll dive deeper into materials in UE5, learning how to create and modify materials, including advanced techniques like landscape displacement and Nanite materials for high-fidelity detail. With lessons on Quixel assets and foliage, you will enhance your environment with realistic props and natural elements, bringing your scene to life. Finally, you'll explore post-processing and color grading to fine-tune the look and feel of your final render. This course is designed for those familiar with 3D modeling and looking to integrate their assets into Unreal Engine 5. A basic understanding of Blender and UE5 is recommended, and the course will provide hands-on experience with all key aspects of asset export, integration, and scene creation.