Learners will apply core C programming concepts, design interactive console games, and analyze game logic through hands-on project development. By the end of this course, learners will be able to build complete single-player and two-player games in C, implement menu-driven programs, manage arrays and strings, apply randomization, validate user input, and control program flow using loops and conditional logic.

Build Console Games in C: Apply Game Logic Skills
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Build Console Games in C: Apply Game Logic Skills
This course is part of C Programming Projects for Games and System Development Specialization

Instructor: EDUCBA
Included with
Recommended experience
What you'll learn
Apply core C programming concepts to build interactive, menu-driven console games.
Implement arrays, strings, randomization, and input validation to control game logic.
Design structured C programs using loops and conditionals for single- and two-player games.
Skills you'll gain
Details to know

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January 2026
7 assignments
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There are 2 modules in this course
This module guides learners through building a complete single-player Hangman game using the C programming language. Learners set up the development environment, design a menu-driven interface, implement random word selection, manage hidden word logic, evaluate player guesses, and control game flow using loops and conditional statements to deliver a fully functional console-based game.
What's included
12 videos4 assignments
This module focuses on developing a two-player Tic-Tac-Toe game in C, emphasizing board representation, player input handling, turn management, and outcome determination. Learners implement a structured game board using arrays, validate user input, alternate turns between players, and determine win and draw conditions to complete a fully interactive console game.
What's included
7 videos3 assignments
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